Metadata
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The Hitman 2 Elusive Target Campaign, a collaborative effort led by Studio QI-NI, set a new standard in gaming promotions by intertwining cinematic storytelling with interactive player engagement. Featuring Sean Bean as "The Undying," this campaign utilized a unique blend of digital marketing assets and a community-driven voting mechanic to deeply immerse fans in the game's universe ahead of its launch.
Input
The campaign kicked off with a strategic vision to not just promote the game but to actively involve the gaming community in its narrative development. By leveraging Sean Bean's inclusion as a narrative focal point, the aim was to create a campaign that resonated with fans on a personal level, inviting them to leave their mark on the game through a democratic selection of in-game items.
Process
Developing the campaign required a multi-faceted approach, combining creative asset production with sophisticated social media strategies. Key campaign imagery, social media ads, and YouTube teasers were meticulously crafted to build intrigue around the Elusive Target concept and Sean Bean's character. The highlight was the launch spot, introducing Bean's character and the voting mechanism for fans to choose an exclusive in-game item. This interactive element was a key driver in engaging the community, with the voting results tallied on a dedicated microsite.
Output
The campaign's finale was marked by the fan-chosen introduction of the Explosive Pen into Hitman 2, securing 42% of the overall vote. This addition brought a distinctive twist to the gameplay, exemplifying the seamless integration of innovative marketing with active user participation. The outcome went beyond merely boosting the game's allure; it fortified the connection between the brand and its community. Successfully integrating the Explosive Pen into the game highlighted the campaign's prowess in elevating conventional marketing to a dynamic, community-centric experience.